Gamer’s Journey: Multiplayer Communities of Modern Warfare 2 and Halo: Reach

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Last week in A Gamer’s Journey: From Modern Warfare 2 to Halo: Reach, I discussed what it was like for me to transition from one game to the other. I purposely left out the community aspect of both games because that article would have wound up as long as the Fallout: New Vegas guide. If… Continue reading

The Horrible Show 10-06-10: Does September 2010 Matter?

We’ve got the full crew back just in time to go over the headlines of September. Among other stories Justin, Cole, Ethan, and Christina discuss Medal of Honor, Activision working with the U.S. government, Mario’s birthday, and Duke Nukem Forever?!Send in your questions to simon@horriblenight.com or @TheHorribleShow Time to get reacquainted with the full Horrible… Continue reading

REPLY TO ALL: Fix Online Multiplayer: Part 1

Our question this week addresses one feature of gaming that seems to have stagnated in recent years. Though the games and the features continue to improve, the hurdles preventing people from jumping online to play multiplayer have remained mostly the same. We want to know if you don’t play online, what is stopping you? If… Continue reading

Halo: Reach Review: Until You Get It Perfect

After a decade, we have arrived at the end for Bungie developed Halo games. The series and its creators are both at a crossroads. Before we move on completely, we journey to Reach to see how the events of the rest of the series almost never happened. Will Halo: Reach rewrite the standards for prequels… Continue reading

Shiniest Objects: Forever Happened

Every day, Horrible Night is on the look out for the most interesting news items in the gaming industry to pass along to you with our unique take. The articles that just miss the cut end up in the Shiny Objects feed which can be viewed here (or on the sidebar of the site) and subscribed to here. Each… Continue reading

Shiniest Objects: Acclaim Falls, Huxley Rises

Every day, Horrible Night is on the look out for the most interesting news items in the gaming industry to pass along to you with our unique take. The articles that just miss the cut end up in the Shiny Objects feed which can be viewed here (or on the sidebar of the site) and subscribed to here. Each… Continue reading

The Horrible Show 08-11-10: Think of the Children in General

Would someone just Think of the Children… in a podcast? Justin, Cole, Ethan, Christina, and Coop dive head first into our first editorial roundtable in how to deal with raising kids alongside today’s games. Send in your questions to simon@horriblenight.com or @TheHorribleShow Coopopolopolis joins us for his first appearance on The Horrible Show so we can… Continue reading

The Horrible Show 08-04-10: Does July 2010 Matter?

Back in the present, it’s time to look at the headlines of the past month of July. Justin, Cole, and Ethan weigh the long term impact of Carmine’s mortality, Kinect’s pricing, the Zelda timeline, and our favorite NBA Jam catch phrase impressions. Send in your questions to simon@horriblenight.com or @TheHorribleShow We’ve been living in the past…… Continue reading

Shiniest Objects: Expensive Videos Of Crazy People

Every day, Horrible Night is on the look out for the most interesting news items in the gaming industry to pass along to you with our unique take. The articles that just miss the cut end up in the Shiny Objects feed which can be viewed here (or on the sidebar of the site) and subscribed to here. Each… Continue reading

I’m An Achievement Whore

My name is coopopolopolis, and I’m an achievement whore. So I’ll be the first to admit that Microsoft, in my opinion, had a moment of genius with their Achievement/Gamerscore system. Let me back up a bit and explain where I’m coming from. I’ll start by saying I’m a very shallow gamer. I’ve owned almost every… Continue reading