The Elder Scrolls V: Skyrim to Use a New Game Engine

Bethesda’s The Elder Scrolls IV: Oblivion set the standard for open world RPG’s this generation. It’s impressive graphics engine showed off just how vast the continent of Tamriel was and helped sell more than a few Xbox 360’s and introduce gamers to HD console gaming. That graphics engine has been modified and used in the recent Fallout games, but has started to show its age with technical issues bogging down the experience for some. This weekend at the VGA’s a teaser trailer for The Elder Scrolls V: Skyrim (above) was released to announce its holiday release date next year. Fans of the series and converted Fallout fans are already making room in their holiday 2011 budget for the game.

The Elder Scrolls V: Skyrim

Sons of Skyrim

Fans on the fence after their buggy Fallout: New Vegas experiences can breathe a bit easier today as Bethesda has confirmed (via Twitter, no less) that Skyrim will be using a completely new game engine. It is worth noting that Bethesda’s parent company, Zenimax, recently acquired legendary developer id Software, who has been a driving force in graphics technology for years. A collaboration between Bethesda’s and id’s engineers would certainly set the stage for a drastic improvement in the game engine behind this top-selling series. We can’t confirm that id has been involved in the upgrade, but if we had to guess that would seem to be why they are a member of the Zenimax team in the first place.


Giant Bomb (image)