Played The Witcher 3: Wild Hunt – Wild What?


Did you ever see that awkward scene with the horse?

Initially, I was intimidated by The Witcher 3: Wild Hunt. Aside from just being behind by never finishing the other games, the controls were daunting. I never felt comfortable in The Witcher 2. It seemed like other players adapted in previous games and I wasn’t going to be left behind on Round 3. This time though, there’s also a huge open world full of history and distractions. Would I be able to feel grounded enough to make progress or would I continue to feel like a Drowner out of water?

It turns out all I needed was one ride on Geralt’s trusty steed, Roach, to change my entire perspective on Wild Hunt. The combination of riding a horse overlooking a dusty landscape with a brilliant sun in the sky felt incredibly familiar. I jumped off the horse to catch my breath and try to figure out what was going on. I jumped right into a patch of flowers that I instinctively gathered up. I shook it off and climbed back on the horse. At a nearby crossroads I heard some people yelling at each other. One of them had a ! over him on my map. Before I could inquire about his problems, a deer ran by. I wanted that pelt. I reached for my gun and, wait, why do I have a sword?

What game am I playing? Where am I? John?

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