Proprietary Gaming Staring Death in the Face?

The 3DS is making a resurgence (or first-surgence depending on who you talk to). The PS Vita is going to release to North America on February 22, 2012, and there are people already claiming how the PS Vita will “die a horrible premature death.” Well, that’s just not good news when you’re launching a new…anything. The theory behind PS Vita’s supposed short life is also expanding to consoles in general.

Playstation Vita

Are consoles going to become a thing of the past, or are we just going to rethink the experience?

In an interview with, Bossa Studios‘ Henrique Olifiers claims that “consoles that limit cross-manufacturer play are likely to suffer horribly.” His statement of course focuses on the recent explosion of mobile and social gaming. This supports his claim that if next-gen gaming focuses on tech and proprietary work then Bossa Studios will likely not play along.

“Valve is bang on: proprietary stuff is madness, we should be moving to more open platforms, to interoperability, bringing everyone together. If this is not the motto for the big console manufacturers, not only will we not be there – they’re likely to die a horrible premature death, the kind of which I think the Vita will suffer from.”

I’m not sure what the next-gen in consoles will bring, but I do believe the gaming experience is quickly expanding into more social and mobile applications of gaming. Even on consoles. The sharing of gaming achievements, multiplayer gaming and other areas are growing. Xbox Live’s latest update indicates this with the addition of YouTube and other applications. I don’t believe consoles will die out, but what I do believe is how we experience consoles is going to change. Whatever the situation moving forward, I don’t see the next-gen consoles playing nicely with each other much like PC vs. console gaming.


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