Backlog Commandos – The Horrible Show Live #317

The video game backlog is always there, always daunting, sometimes mocking, never flinching, but often spectacular. Justin, Cole, and Josh discuss techniques for navigating their backlog, their greatest discoveries, and games they wish had stayed buried. The Horrible Show – Join the editorial staff of HorribleNight.com as they discuss a variety of entertainment-focused video game… Continue reading

Does October 2011 Matter? – The Horrible Show 110211

Justin, Justin, and Josh kick off a new month with a look back of the headlines of October. Someone has to tell us if any of these stories matter. Nintendo, EA, Twisted Pixel, Rockstar and more go under the tangential microscope. Send in your questions to simon@horriblenight.com or @TheHorribleShow Show Notes Cast: Justin L, Justin… Continue reading

REPLY TO ALL: E3 11 Game Predictions

E3 will be upon us shortly. There’s plenty of hype surrounding new hardware, but we are here for the games. This week we talk through the games we hope to hear more about along with any unlikely predictions that would melt our faces if they became a reality. Andrew (Coopopolopolis) I’m looking forward to seeing… Continue reading

Hope for the Broken Too Human Trilogy

During the Game Developers’ Conference, studio head of Silicon Knights, Dennis Dyack spent some time talking about the 2008 XBox 360 release Too Human and Silicon Knights’ plan to complete the trilogy. If you’re curious about the pre-launch fanfare, development cycle, all of the brouhaha surrounding its release and Dyack’s sometimes-contentious relationship with his consumer base,… Continue reading