Worms Crazy Golf Trailer Opts for Fun Over Mayhem

While normally I’m not a huge fan of changing up the formula to Worms (looking at you recent 3d versions), there’s something intriguing about Worms Crazy Golf. It looks nice and safe in its familiar 2D art style, yet there’s seem to be big puzzle features at work here. Worms Crazy Golf looks to be… Continue reading

Does August 2011 Matter? – The Horrible Show 091411

The full cast reunites for the first time in a month as Justin, Cole, Ethan, Justin, and Josh overanalyze August’s headlines. PS3 price drop, Origin troubles, real cash in Diablo 3, indie games rising, plus something called Mega Release Fall. Send in your questions to simon@horriblenight.com or @TheHorribleShow Long Description Coming Soon Show Notes Cast:… Continue reading

There are Turrets in my Bastion

Bastion was just released last week on Steam and there is a nifty little surprise item in there. The Gel Cannister, with an Aperture Science logo, allows the Kid to throw down a familiar helping hand wherever he pleases. What it produces is everyone’s favorite lonely Portal turrets who then shoot every enemy that crosses… Continue reading

Space Pirates and Zombies Reflex Review: Cold, Dark and Fun

Before you even begin tossing zombie obsession allegations at me, let me be the first to say this isn’t a zombie game, or at least not in the conventional sense (and yes, I am zombie obsessed, but that doesn’t mean I can’t be somewhat objective). Yes, there are zombies and they do function in familiar… Continue reading

Does July 2011 Matter? – The Horrible Show 081011

Seriously, you have no idea how excited we are to talk about video games again. Through audio difficulties the crew is back. After a GenCon detour Justin, Cole, Ethan, Justin, and Josh comb through headlines of July to see if any of them matter. Send in your questions to simon@horriblenight.com or @TheHorribleShow Long Description Coming… Continue reading

Zeboyd Critical of Xbox Live Indie Games Exposure

Zeboyd, creators of Breath of Death VII and Cthulu Saves the World has been openly critical about the way indie games get exposure on the Xbox Live service, exposure that could lead to revenue for smaller studios such as their own. Those that think the developer is just upset because their game wasn’t as cool as they may… Continue reading

Think of the Children: Budget Gaming for Kids

Back when I was growing up, there were three main options of acquiring a video game. The game could either be purchased by you, your parents or an awesome relative who actually looked at your birthday/holiday wish-list and wanted you to be happy on that special day. Another way to play a new game was… Continue reading

Shiniest Objects: Protected Violence

Huge win for the industry this week as the Supreme Court ruled against California’s violent video game sales law. Hopefully, with all of this recent validation, the video game industry can actually do something with the spotlight (at least they didn’t notice Duke Nukem Forever). We focused our editorial efforts on unveiling 2 of the… Continue reading

Team Fortress 2 Gets an Update Not Solely Revolving Around Hats

Team Fortress 2 may have been released in 2007, but that doesn’t mean that update news about the super popular game doesn’t moisten the loins of many gamers around the world.  Thursday, June 23rd will mark the beginning of what Valve is referring  to as the “Uber Update”, uber meaning ultimate and ultimate being an… Continue reading