Radio Waves for 02/10/14

Look who’s back. Fresh off The 2013 Grimmys, it’s safe to say that video games definitely happened last year and they’re gonna continue happening this year. I’ve spent the last month returning to games that I’d barely cracked the surface on and pushed myself to get to the end credits, whether I wanted to or… Continue reading

Ticket to Ride Reflex Review: Mobile Achievement Puncher

Family trips when I was a kid meant loading up a backpack full of books, CDs, magazines, and those magnetic travel versions of board games. They came in all varieties from checkers to Sorry. You’d be bouncing around in the back seat, praying that the magnets held as you declared “king me!” With tablets, we… Continue reading

Radio Waves for 05/03/13

It’s happening, folks! We just hit May, but the storm of awesome movies is fast approaching and it starts with Iron Man 3. This usually means that gamers can expect the usual product placement of soda cans, fast food and rushed tie-in video games. Like death, taxes and split-second bathroom urges, this is inevitable. What’s… Continue reading

Radio Waves for 04/05/13

I’d describe myself as a “gaming tree,” firmly rooted to where my consoles and computers are like an expensive security blanket. On the surface, I can’t say I really have any issues with travelling. I definitely am aware of the benefits in getting away from the familiar and having unique experiences. Maybe the reluctance comes from in… Continue reading

Broken Age is the Name for the Double Fine Adventure Game Funded by Kickstarter

A little over a year ago, Double Fine changed the way the video game industry looked at Kickstarter and crowdfunding in general. The result of this experiment was the dramatically successful $3 million+ funding of the creation of a new adventure game by Double Fine and a documentary of the process behind the scenes. Backers… Continue reading

Radio Waves for 03/22/13

Back in 2007, I was surprised by a journey I took under the sea to a place called Rapture. It was majestic, yet dreary. Foreign, yet familiar. Wet. Very, very wet. The highest honor I can bestow upon Rapture is that I’ll never forget it. It’s not rare for video games (or anything, really) to… Continue reading

Radio Waves for 03/08/13

Video games are some of the most comfortable forms of escapism available at my fingertips. If I want to drive a taxi off a pier, I can play Grand Theft Auto. If I want to jump-kick a sightseer off a pier, I can play Sleeping Dogs. Seriously, the pier is just a dangerous place. In terms of… Continue reading