After Valve got weird on us with its new controller, it led us to this weeks’ question: REPLY TO ALL – The Horrible Night contributors answer gaming questions and try to determine who has the right opinion. When were you right/wrong about judging a new controller? Andy: I have a confession. I liked the original Xbox controller…. Continue reading
POSTS TAGGED : gamecube
I Learned Something Today: The Legend of Zelda: The Wind Waker
I don’t travel much. It’s not that I’m afraid to get out on the open water, it’s more like I don’t necessarily have the skills for travel. I tend to be a homebody but I’d love to go to distant lands. I’m a walking dichotomy. I know I need to get out in the world and… Continue reading
Gaming Crushes: Wild Rides with the Mediocre
I’m almost sorry I’m not around to see Justin L.’s reaction when he sees me explaining that, in secret, I have a crush on RPGs and quite a few of them are bad RPGs. You see, over the years, I’ve casually spurned the well-received RPG powerhouses from Square Enix and Sierra and even the RPG/action mix… Continue reading
Gaming Regrets: Lil Advice – The Horrible Show #302
Justin, Ethan, Cole, and Josh channel Lil’ Justin, Ethan, Cole and Josh to give them some cold, hard advice about their video game choices over past console generations. Give Sega a try, buy a Game Boy, give up on Final Fantasy, and other words to live by. The Horrible Show – Join the editorial staff… Continue reading
I Learned Something Today: Animal Crossing
I thought I was careful when I chose a remote but close-knit rural town to settle down in. Moving is scary enough when you don’t know anyone, but now I’m thinking remote towns should are that way for a reason as I learned the lessons of Animal Crossing. The Lessons of Animal Crossing Your landlord does… Continue reading
Mario Madness: Super Smash Bros Melee Wins
Sure, there are other fighting games out there. Some of them even have blood and realistic graphics. What they don’t have is poke-balls, super-scopes and Samus Aran. Q.E.D., they are lesser fighting games than Super Smash Bros. The series began with the towering achievement Super Smash Bros. for the Nintendo 64, which brought a new degree… Continue reading
The War on Horror Continues, Resident Evil: The Mercenaries 3D Out June 28
Mercenaries 3D looks to continue what the mini games from RE:3 through RE:5 began, with minor alterations such as skill customization, first person aiming and the ability to move while reloading. You’ll also be able to take part in coop games with a friend through the games “Duo” mode, so awkward first dates can quickly… Continue reading
Remake It So: Metal Arms: Glitch in the System
We don’t see as many new franchises by new developers these days, especially in the crowded genres of 3rd person action games and shooters. this is probably for good reason, as it is hard to for games to separate themselves from the pack. Deviating too much from the norms of a popular genre can pretty… Continue reading
I Learned Something Today: Eternal Darkness
Death may be a part of life, but that doesn’t mean it isn’t super duper sad. That being said, sometimes a family member’s passing equates to some free schwag, and if it’s a distant relative the mourning isn’t necessarily all that intense. It might be less tears more beers, but that doesn’t mean you should… Continue reading
Eternal Darkness Ending Concepts by John Dobbie
John Dobbie is a former Silicon Knights artist who worked on one of my favorite games of all time, Eternal Darkness. Joystiq happened across his Behance art page the other day and it just so happened to feature some concept art for what could have happened in that game had the evil gods gotten their way. Everything from bone… Continue reading