REPLY TO ALL: Failed at 2010

Our gaming backlogs continue to be a popular topic of discussion, and as we come close to the end of another year and with it hopes of better gaming habits next year, what happened to all of those 2010 games we said we’d finish this year? Want in on the weekly conversation? Every Wednesday we… Continue reading

Horribly Awesome Deals of the Week: Pursuit of Change

Hey poopfaces, I couldn’t help but notice your poopy faces looking pretty sad. Is that because you don’t have any games to play? Well if that’s the case, then I have some deals for you! If you’re sad about something else, like a break up or the possibility of credit default in Greece then I… Continue reading

REPLY TO ALL: Game Breaking Glitches and Bugs

Over the last year, some highly anticipated games have arrived into the hands of gamers with some bugs and glitches that made for a less than satisfying experience. What kind of bugs or glitches have driven you the craziest (examples) and what qualifies a game being made “unplayable’ by these bugs? Want in on the… Continue reading

REPLY TO ALL: Gut Check on Upcoming Releases Fall 2011

Joined by our friend Brandon (H21) from we want to know what you know. Between E3, Gamescom, and PAX there has been plenty of new info on upcoming releases, this week let’s talk through any recent changes to your must buy or will not buy lists and what made you change your mind? Ethan (Wizardtrain187)… Continue reading

Video Game Pricing – The Horrible Show 081711

Since everything is priced too high Justin, Cole, Ethan, Justin, and Josh put their collective lack of a single economics or business degree together to find a sensible modern pricing model for video games. Result? You paid too much for this. Send in your questions to or @TheHorribleShow Long Description Coming Soon Show Notes… Continue reading

Limits are Advantages for Indie Developers

Over the last few months, I’ve been engrossed with a wide sampling of games from independent studios. From strategic zombie evacuation in Atom Zombie Smasher to alien planet exploration with Capsized, I’ve played across the genre spectrum including a few titles that fit multiple molds and some that fit none at all. This comes conveniently… Continue reading

Meanwhile… We Need to Talk

Meanwhile… we’ve actually been playing games. Each week we recap our recent gaming experiences and tell you what we’re looking forward to, so you can use your time more wisely than we have. I’d go as far to say that we are making progress with our backlogs, but don’t underestimate the draw of the Summer… Continue reading