I was married before Tinder came out, which is fine, but Tinder produced my Favorite Internet Thing in 2015 with this: I can’t say I was waiting with bated breath – while I had dumped a lot of hours into Fallout 3, I took a pass on New Vegas and have never ventured into… Continue reading
POSTS TAGGED : fallout 3
Hey! Puppy! The Dogs of Fallout
I get really nervous when I see dogs in modern games, especially when they are companion characters. In most games I have a hard enough time keeping my human character alive, but I’m not wracked with guilt when I fail my human companions. When I fail a dog though, that’s much hard to take. However,… Continue reading
Power of Choice – The Horrible Show Live #322
Player choice evolved in 2012, but is it headed in the right direction? Justin, Josh, Ethan, and Cole discuss the lessons learned from Mass Effect 3, Black Ops 2, The Walking Dead as well as their favorite choices they have made in games. The Horrible Show – Join the editorial staff of HorribleNight.com as they… Continue reading
Gaming Cynic: Stop Forcing Me into Sewers
When I was In college, my buddy and I drank way too much everclear one night and found ourselves thirsting for adventure. We were both students at Purdue University in West Lafayette, IN at the time, so worthwhile adventure-themed exploits were tough to come by. We eventually settled on exploring what we hoped was going… Continue reading
You Fools! The Game is Smarter Than Me – The Horrible Show #308 Live
Video games are normally rewarding and entertaining, but there are those moments when they turn on you and make you feel dumb. Justin, Cole, Ethan and Josh are pretty familiar with that feeling and open up about some of their low moments in gaming. The Horrible Show – Join the editorial staff of HorribleNight.com as… Continue reading
Today’s Single Player DLC Doesn’t Stand a Chance
The endless value potential of downloadable content (DLC) was one of the most promising features for this generation of video games. Games were finally able to take advantage of online connectivity, but it’s a well stated consensus that the overall quality level of DLC this generation has been quite underwhelming. While the multiplayer side of… Continue reading
Going Down Together – Super Gaming Best Friends #106
The Backlog Commandos, Cole and Andrew, join Josh and Justin to discuss among other things the proper rating for Rapture, duckfaces in space, hot bounty hunters, a bad game ending, WWI flight, drunk kids, non-games, Clive Barker, and Aladdin in Minecraft. Super Gaming Best Friends: the podcast where Horrible Night writers and friends get caught up… Continue reading
Should I Play Mass Effect? – The Cursed Checkpoint #108
As the release of Mass Effect 3 approaches, Ethan faces the daunting task of playing the entire franchise to catch up. He brings in resident Mass Effect fanboys, Justin L and Justin G, for questioning to find out if he has been missing out. The Cursed Checkpoint is a topical video game podcast focused on… Continue reading
Rage about id – The Cursed Checkpoint #106
Rage is a touchy subject around Horrible Night. Justin, Ethan, and Coop discuss why they are so defensive about the game and the future of id Software. The Cursed Checkpoint is a topical video game podcast focused on discussions and interviews about a single video game, genre, news headline, or industry story. It features a… Continue reading
Meanwhile… Prep Work
Meanwhile… we’ve actually been playing games. Each week we recap our recent gaming experiences and tell you what we’re looking forward to, so you can use your time more wisely than we have. These games aren’t going to finish themselves because before you know it we will be back to complaining that there are too many… Continue reading
Gaming Connoisseur: Open World Diversity
Until recently, open world games had ironically gotten painted into a bit of a corner. The complete freedom of gameplay was limiting the games themselves. It seemed like the genre was going to give way to more linear and focused games that were easy to create year in and year out. However, game designers have… Continue reading