The Horrible Show 02-03-11: Does January 2011 Matter?

How committed we are to reviewing the monthly video game industry headlines? We got iced in and patiently waited for the internet to be restored just for this podcast. Justin, Cole, Ethan, and Christina reconnect to bring you the headlines of Jan 2011. Send in your questions to simon@horriblenight.com or @TheHorribleShow Some thought it would… Continue reading

Bulletstorm Demo Had Me at Four-Barrel Boomstick

In a world of boomsticks, headshots, and almost as many wartime shooters as Guitar Hero games, it takes a little something extra make your FPS stand out these days. Developer People Can Fly has done just that with their next title Bulletstorm. I have to say that I was excited about this game as soon… Continue reading

Meanwhile… Dead Time

Meanwhile… we’ve actually been playing games. Each week we recap our recent gaming experiences and tell you what we’re looking forward to, so you can use your time more wisely than we have. Cole returns to Indiana and to video games, but soon stumbles into old habits. This week our guest gamer is Coopopolopolis. Colefacekilla… Continue reading

The Horrible Show 12-22-10: Games of the Year 2010 Nominations

Anything goes during Games of the Year nominations. Christina has a voice identity crisis, Cole takes off early, and you can hear Justin and Ethan “crafting” in their brains. But we hold it together to discuss the games that defined 2010. Send in your questions to simon@horriblenight.com or @TheHorribleShow We are one week away from… Continue reading

Shiniest Objects: Professional Guessing

Every day we are on the look out for the most interesting news items in the gaming industry. Some make it on the site as headlines, and the articles that just miss the cut end up in the Shiny Objects feed which can be viewed here (or on the sidebar of the site) and subscribed to here. Every Monday… Continue reading

Speaking Code: Unreal

In the game development world – a world that I like to believe is made up primarily of goblins, orcs, and wizards waving wands with green and red sparks and purple smoke floating around in formation – there is a tendency to migrate toward one platform or the other. The reason this happens is almost… Continue reading