Skyrim DLC to Feel More Like Expansions (Whatever That Means)

When it comes to open world Bethesda games, one can always expect a slew of DLC content to arrive consistently for the months following a game’s release. However, consistently good content is another story, and The Elder Scrolls V: Skyrim project Lead Todd Howard feels they’ve learned their lesson from the frantic pace of content… Continue reading

Brink Review: On the Verge of Fun

With all of the time I spent with the developer Splash Damage’s two Enemy Territory games, Wolfenstein and Quake Wars (and the exemplary job it did refining and improving on the formula between the two games), Brink‘s lineage was obvious enough to get me excited to see what the next iteration would have in store. Like its predecessors,… Continue reading

The Basics of Brink

Brink has made a lot of promises during its development, and at first glance the game certainly does look promising. Being a class based game seeking to “blur the lines between single and multiplayer first person shooter gameplay” seems interesting enough. Add to that a unique sci-fi setting, art style, and character customizations fills out… Continue reading

Brink Shoots a Bit Differently, But Still Brings the Guns

Among the sea of existing and upcoming first-person shooters, it is difficult to pick out the ones that offer something different. Brink hopes to get your attention with its class-based gameplay combined with a focus on working as a team. On top of that the characters and environments are filled with vibrant colors and plenty… Continue reading

Hey! Play! Fallout 3 Demake

I’ve always loved the idea of remaking an old school game with new school technology, but this recent trend of reversing that formula may actually interest me more. Bethesda recently jumped on board with this idea for their Japanesse website, creating a demake of Fallout 3 with NES Final Fantasy style graphics and gameplay mechanics.  It’s… Continue reading

The Elder Scrolls V: Skyrim to Use a New Game Engine

Bethesda’s The Elder Scrolls IV: Oblivion set the standard for open world RPG’s this generation. It’s impressive graphics engine showed off just how vast the continent of Tamriel was and helped sell more than a few Xbox 360’s and introduce gamers to HD console gaming. That graphics engine has been modified and used in the… Continue reading

Bethesda to Release More Fallout: New Vegas Fetch Quests in December

It was pretty obvious that Fallout:New Vegas was going to be getting some DLC and by now everyone knows that aforementioned DLC is “exclusive” to the XBox 360.  Now, Bethesda has released details about the add on, including a December 21st release date. Titled “Dead Money”, the DLC  revolves around the legendary Sierra Madre Casino, whose grand opening… Continue reading

Guillermo del Toro Producing “Lovecraftian Horror” Game

When we spoke about director’s we like to see take a stab at games, Guillermo del Toro was a man whose name rose to the top. Known for the intense imagery present in titles such as Pan’s Labyrinth and Hellboy, del Toro’s abilities seem a perfect fit for the interactive medium of video games. Now that he’s been… Continue reading