Backbreaker: Vengeance Hits June 29 with High Scoring Football Mini-Games

Last June Backbreaker, the football game without an NFL license, hit stores with a resounding, “Meh.” It was a cool take on football, using physics to produce realistic looking moves and tackles. It didn’t rely on the canned animations that EA and the Madden series has used for years. NaturalMotion has taken a step back… Continue reading

Speaking Code: Euphoria

What is a game engine? The most important aspect of most commercial video games in existence today is the game engine. You can think of the game engine like a car engine: the engine is what makes the car move, the different engines tell you how reliable the car will be, how fast it can… Continue reading

The Horrible Show – Mini – 06-09-2010

The first minicast of The Horrible Show, Justin and Cole examine the DJ Hero series, PSN Exclusive Titles, a potential new Goldeneye game, and baffling new Mortal Kombat trailer. We also highlight the current state of our website. Send in your questions to simon@horriblenight.com We overcame countless technical hurdles to bring you the show this week,… Continue reading

Backbreaker Demo Hits Without a License

A couple of years ago, NaturalMotion announced that they were working on a physics-focused football game called Backbreaker which would be developed using their Euphoria engine. Since then the Euphoria engine has gone on to power games like Grand Theft Auto IV, Star Wars: The Force Unleashed, and, more recently, Red Dead Redemption. However, Backbreaker… Continue reading

Shiniest Objects: Where’s Air Dog?

Every day, Horrible Night is on the look out for the most interesting news items in the gaming industry to pass along to you with our unique take. The articles that just miss the cut end up in the Shiny Objects feed which can be viewed here (or on the sidebar of the site) and subscribed to here. Each… Continue reading