Horrible Newswire: Sell Outs

Major franchises dominated the headlines with release dates, trailers, and sales figures aplenty. Oh yeah, and a new console launched. Good luck, Nintendo. We spent our week planning for the 24 Hour Charity Co-op Couch, where we raised over $1100 for Child’s Play. Thanks so much for your support. However, we still brought the podcasts,… Continue reading

Horrible Newswire: The Idea of Flying People

If there was any week to just focus on the new games, this was it. Game studios also continue to play musical chairs in preparation for the next gen. Ethan has been busy with video editing and debuted a brand new bro-focused video series, while Brandon continued to evolve his game library. Last Week’s Headlines… Continue reading

Gaming Connoisseur: When Death in Games Mattered

Remember when you actually cared about trying to stay alive in a video game? You were given a certain amount of lives to complete your task. While there were ways to gain an extra life, there was somewhat of a challenge involved with doing so. Today’s games lack the same challenges of the old days…. Continue reading