Played The Bureau: XCOM Declassified – Shoot Your Gun If You Understand

The Bureau: XCOM Declassified is a third-person, tactical shooter set during the Cold War in 1962. The Bureau of Operations and Command, or XCOM, was created to coordinate US armed forces against the event of Soviet invasion. Thankfully, the director, Myron Faulke, was preparing the organization as the front line in a war against the “Outsiders,”… Continue reading

Played Castle In The Darkness – Painfully Great Adventure

Castle In The Darkness is a retro-styled platformer developed by Matt Kap and published by Nicalis, Inc. Matt Kap is also a talented chiptune composer, who has worked on other popular titles like 1001 Spikes and The Binding Of Isaac: Rebirth (source). Castle In The Darkness is a metroidvania game with a simple (but awesome)… Continue reading

Played Rogue Legacy – Make this Roguelike-like Co-op-like

I owe my coworkers an apology. We wanted to find a game that was easy to pick-up-and-play single player but make progress overall as a group. Usually this means loading up a retro game with save states, but before we dug around for that I thought we’d try something more recent. Rogue Legacy seemed like a… Continue reading

Backlog Commando Kenny Played The Legend of Zelda: A Link Between Worlds

I try not to gush too much, but if you listened to the podcast, I gushed all over A Link Between Worlds. I love Zelda, but the last few outings haven’t really done it for me. Skyward Sword was slow, plodding, and held back by motion controls; Twilight Princess was… well, just totally expected. Listen to… Continue reading

Backlog Commando Cole Played The Legend of Zelda: A Link Between Worlds

The saying “familiarity breeds contempt” often holds true when sequels don’t expand much on the predecessor, but that couldn’t be further from the truth with The Legend of Zelda: A Link Between Worlds. After enough time, familiarity can turns into nostalgia and little callbacks to the original game lead to knowing smiles. A Link Between Worlds… Continue reading

Nimble Quest Review: Get in Line, Hero

Nimble Quest has been my goto few-minutes-to-kill mobile game for over a year now. A game developed by NimbleBit, creators of Tiny Towers and the short lived Star Wars: Tiny Death Star. It’s a snake type game where you move an ever growing train of heroes with the flick of a finger. You can move… Continue reading

Styx: Master of Shadows Reflex Review: Up In Your Crannies

Styx: Master of Shadows is a character action, third-person, stealth RPG game set in a wonderfully confusing maze of a (possibly floating) castle-tower thing. You play as a handsome and well-mannered little goblin named Styx. You’re apparently after the heart of something called the World-Tree which lies at the center of the tower. You are hearing… Continue reading

South Park: The Stick of Truth Review: New Kid on the Block

Games based on television shows or movies have a track record of being doomed from the start. Considered quick cash grabs, they’re often rushed, under-developed and destined for the clearance bin of your favorite electronics retailer. That is what went through my mind when I first heard there would be a new South Park game…. Continue reading

A Second Chance For Diablo III – Part 1: Loot 2.0

Diablo 3 may be one of the most polarizing games to have been released in the last few years. On one side you have people who really enjoyed the third installment in the Diablo series and have poured hundreds of hours into the game. Standing on the opposite aisle are the individuals that absolutely hate… Continue reading