So what else is left for Klei Entertainment to master? Invisible, Inc. does for turn-based strategy games exactly what Mark of the Ninja did for me with stealth games. Seriously, you put these two games next to each other and its easy to tell that they came from the same developer, and I’m not talking… Continue reading
Played
Played Pequod: So, You Made A Pixel Art Game
To my knowledge, we’ve never publicly aired our conversations about pixel art. More specifically, I don’t think we’ve ever shared the fact that most of the time, I think pixel art/NES-era game design is played out, hard to see, and generally just not something I want to play. For me to voluntarily pick up a… Continue reading
Played Clicker Heroes: Idle My Life Away
Idle games has come up as a genre on a lot of podcasts lately. Because apparently it hit the point where they defined the genre, and also these games are available on Steam instead of just in browser or on a phone where they belong. It got me thinking about how popular the genre must be to hit that… Continue reading
Just Playing Batman: Arkham Asylum – The Intro Returns
While waiting on the PC patch for Arkham Knight, I take a break to revisit the Asylum. It has been a few years, but the memory of the signature Batman games still burns bright. How does it hold up? What has Arkham Knight improved upon, and what has it forgotten? How did Joker pull off… Continue reading
Played Batman: Arkham Knight – Meaningless Car Metaphors
I kind of feel like a dick for how I’ve treated Arkham Knight. It has been subject to a lot of criticism from me throughout its development. That criticism comes from a positive place though. Arkham Asylum is one of my favorite games of all time, if not just my favorite superhero game. Stop and… Continue reading
Just Playing The Witcher 3: Wild Hunt – Jenny O’ the Woods
Monster contracts have been my favorite quests so far in The Witcher 3: Wild Hunt. Mainly because I just want an excuse to explore the world and discover something new. Preferably that something new is a hideous new creature or foe that I’ve never had the pleasure of fighting before. It’s time to get to… Continue reading
Played Splatoon – You Are What You Ink
Leave it to Nintendo to tackle the multiplayer scene with one of the strangest takes on online shooters since the warfare between plants and zombies. Splatoon, a new joint from the Big N, pits teams of squid-kid hybrids (called inklings) against each other in skirmishes less about mindless murder and more about territorial vandalism. It’s quite… Continue reading
Played The Witcher 3: Wild Hunt – Wild What?
Initially, I was intimidated by The Witcher 3: Wild Hunt. Aside from just being behind by never finishing the other games, the controls were daunting. I never felt comfortable in The Witcher 2. It seemed like other players adapted in previous games and I wasn’t going to be left behind on Round 3. This time… Continue reading
Arcade Challenge Report – Shadow Dancer
A ninja and a dog go walking through the airport, but thugs won’t leave them alone. Is the dog a ninja, too? Can I control just the dog? I really like the dog. There’s a dog in this game. Shadow Dancer was released by Sega in 1989. “While there were many follow-ups that came out… Continue reading
Played Hearthstone: Blackrock Mountain – How It All Starts (Again)
I had successfully stayed away from Hearthstone for months. No more late nights of trying to rise up in the ranks. No more dreams of card combos dancing through my head. “I’m finally clean,” I thought, “I’ve broken the chains of addiction.” And then I saw that a new expansion, Blackrock Mountain, had been released…. Continue reading
Arcade Challenge Report – Jungler
A bunch of snakes got stuck in a Pac-Man maze and started shooting at each other’s butts. Jungler was released by Konami in 1981. “The player controls a snake-like ship moving around a number of mazes chasing three similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when… Continue reading
Played Bloodborne – Death Before Questions
Heavy narrative and slow character progression is for books, not video games. Video games are about exploring exciting and unfamiliar worlds and mashing buttons until everything explodes like a pinata filled with candy. Bloodborne is a video game. A video game filled with bloody pinatas. Video games are more than welcome to try their hands… Continue reading