The Games of July Fizzle

Summer is heating up, and the amount of quality titles is cooling off for July. However, that’s going to happen when Blizzard releases a sequel to a worldwide phenomenon. Most of The Cursed are saving their money, but we scoured the release lists and picked out our favorites so that you can use your summer… Continue reading

Alan Wake Flickers With Potential

I either missed the initial wave of excitement about Alan Wake when it was announced at E3 in 2005 or I had completely forgotten about it since it was so long ago. My discovery of the game came in 2009’s E3 presentation, where the video footage absolutely blew me away. I could immediately tell that… Continue reading

Deathspank Trailer Unveils Story and Heroic Needs Hotline

Deathspank has been on my radar ever since Ron Gilbert, of Monkey Island fame and Creative Director for Deathspank, demoed the game at PAX last year. In this recent trailer, we finally get a taste of the story and a bit more of its oblivious hero, Deathspank. The game promises “Several Unicorns” and “Forbidden Bacon”… Continue reading

Backbreaker Demo Hits Without a License

A couple of years ago, NaturalMotion announced that they were working on a physics-focused football game called Backbreaker which would be developed using their Euphoria engine. Since then the Euphoria engine has gone on to power games like Grand Theft Auto IV, Star Wars: The Force Unleashed, and, more recently, Red Dead Redemption. However, Backbreaker… Continue reading

Limbo Teaser Creeps with Style

Here’s the next indie game to keep an eye on, the 2010 Independent Games Festival’s Technical Excelllence in Visual Arts award winner – Limbo (http://www.limbogame.org/) Danish studio Playdead is wrapping up almost 4 years of development on this atmospheric puzzle-platformer. The action in Limbo features physics-based environmental puzzles capped up with gruesome death sequences. Make… Continue reading