Played Bloodborne – Death Before Questions

Heavy narrative and slow character progression is for books, not video games. Video games are about exploring exciting and unfamiliar worlds and mashing buttons until everything explodes like a pinata filled with candy. Bloodborne is a video game. A video game filled with bloody pinatas. Video games are more than welcome to try their hands… Continue reading

Played Oquonie – I Love What You’ve Done With The Place

Oquonie is an isometric puzzle game for iOS created by interactive designer Devine Lu Linvega of XXIIVV in collabration with illustrator Rekka Bellum. You control a weird little creature interacting with other even stranger looking creatures speaking an unintelligible language. The areas you explore are a confusing series of rooms that twist and fold back… Continue reading

Played The Bureau: XCOM Declassified – Shoot Your Gun If You Understand

The Bureau: XCOM Declassified is a third-person, tactical shooter set during the Cold War in 1962. The Bureau of Operations and Command, or XCOM, was created to coordinate US armed forces against the event of Soviet invasion. Thankfully, the director, Myron Faulke, was preparing the organization as the front line in a war against the “Outsiders,”… Continue reading

Played Castle In The Darkness – Painfully Great Adventure

Castle In The Darkness is a retro-styled platformer developed by Matt Kap and published by Nicalis, Inc. Matt Kap is also a talented chiptune composer, who has worked on other popular titles like 1001 Spikes and The Binding Of Isaac: Rebirth (source). Castle In The Darkness is a metroidvania game with a simple (but awesome)… Continue reading

Played Child of Light – A Beautiful Little Journey

I’ve always been a fan of fairy tales and folklore. As a child, and even still, I’ve liked the idea that there were vast secret worlds hidden around us in plain sight. Worlds containing the sìdheans (fairy hills) within Celtic mythology or the silly “fairytales are real” plot behind the TV show Grimm. You could only… Continue reading

Strife: Veteran Edition Review: Creating Some Nostalgia

Unfortunately for those buying games this year on release day, or even release quarter, they are being rewarded with strange character glitches, impossible to finish side-quests and various other bugs. There is a better way friends and I’m here to help! For the best and most reliable gaming experience, take a play from my book… Continue reading

Nimble Quest Review: Get in Line, Hero

Nimble Quest has been my goto few-minutes-to-kill mobile game for over a year now. A game developed by NimbleBit, creators of Tiny Towers and the short lived Star Wars: Tiny Death Star. It’s a snake type game where you move an ever growing train of heroes with the flick of a finger. You can move… Continue reading

You Have to Win the Game Reflex Review – Do I Have a Choice?

I discovered this game when Steam recently suggested the sequel Super Win the Game. Pulling on my nostalgia and pixel art heartstrings, I clicked on the profile page to buy the game. The page suggested a free game of the same style title You Have to Win the Game. Not a free-to-play game mind you…… Continue reading

Styx: Master of Shadows Reflex Review: Up In Your Crannies

Styx: Master of Shadows is a character action, third-person, stealth RPG game set in a wonderfully confusing maze of a (possibly floating) castle-tower thing. You play as a handsome and well-mannered little goblin named Styx. You’re apparently after the heart of something called the World-Tree which lies at the center of the tower. You are hearing… Continue reading