Mad Max – Games of 2015

One of the benefits to growing up in small towns in the midwest is that you don’t have to drive very far to get away from it all. When I was stressed out, I used to just pick a direction and a new CD and drive until the album was done (gas was a bit… Continue reading

Castle in the Darkness – Games of 2015

  We’ve all be coddled by the maturation of various game genres which makes the nostalgic design choices in games like Castle in the Darkness so damn interesting. Older games made a lot of their design choices based on technological limitations. When those limits are gone it is fair to question why some old school… Continue reading

Dying Light – Games of 2015

Not all zombies are created equal. It’s actually kind of crazy that we now live in a time where pop culture can quickly identify the differences between zombies from different franchises. Dying Light’s zombies don’t mess around. They are oppressive, hungry, strong, and way too fast. It’s actually the first time that the hopelessness of a… Continue reading

Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition – Games of 2015

I mean, it worked. I tried Puzzle & Dragons a couple of years ago on my iPhone because I heard it was the biggest game in Japan at the time and it didn’t set my world on fire. Add Mario though, and apparently its worth losing all kinds of sleep over. Ok, the Puzzle & Dragons… Continue reading

Downwell – Games of 2015

I should apologize to Downwell, as I had the most convoluted excuse for not playing it when it came out. Long story short, its core mechanic was similar to a game my friends and I had started working on right before it came out. The joke’s on me though, not only did I waste time not… Continue reading

Evolve – Games of 2015

The premise worked. Four versus one. Five friends playing one vicious game of hide and seek, except this time the person hiding wants to destroy the planet. Evolve nailed it. After every battle the voice chat would be filled with stories. The team would be going on and on about the mistakes they made or the… Continue reading

Titan Souls – Games of 2015

We get it, games can go hard again. I couldn’t be happier that difficult games come in all kinds of flavors these days, but Titan Souls stepped onto the scene quietly and asked all of us, “But can you beat me with one arrow?” Huh. I never thought about that before. 12 year-old Justin would have dominated… Continue reading

Galak-Z: The Dimensional – Games of 2015

I actually don’t know how Galak-Z ended up on my list of games that I ignored all details about before release, but it just made my jaw go through more floors with each layer I peeled away in its design. You are immediately hit by the 80’s anime presentation that is so well done it’s… Continue reading

Podcast Feed is Moving Before Games of the Year [UPDATED]

Podcasts are set to return soon, but this will be the last podcast on this feed. See below for updated subscription links. After 300 episodes and a long hiatus, it’s time to retire our old podcasts. The good news is that new episodes are on they way, starting with our Games of the Year episodes,… Continue reading

Axiom Verge – Games of 2015

Lust doesn’t cut it, but whatever the best word for that raw, dirty, and instantaneous form of love is the only one that can describe how I felt the first time I saw a screenshot of Axiom Verge. The connection I have to it is primal and impales the core of why I play games. Axiom… Continue reading

Helldivers – Games of 2015

It wasn’t unique to 2015, but 2015 deserves some credit for reminding me just how fun it is to shoot stuff while hanging out with your friends. Helldivers is the game that woke me up to the fact that I actually had a friends list on the PS4. Before its release I was isolating myself with… Continue reading

Invisible, Inc – Games of 2015

So what else is left for Klei Entertainment to master? Invisible, Inc. does for turn-based strategy games exactly what Mark of the Ninja did for me with stealth games. Seriously, you put these two games next to each other and its easy to tell that they came from the same developer, and I’m not talking… Continue reading