The Stanley Parable all of a sudden became my go to game when I don’t know how long I have to actually play a game. The weirdest part is there is no way I could have liked this game as much when it came out as I do now. I just didn’t have the time and The Stanley Parable was this bizarre unknown quantity. If you haven’t played it, I won’t spoil it, but you should definitely stop reading and go give it a shot. It’s simply one of the most entertaining games I’ve ever played.
When a game is defined by its twist, it’s impossible to know what to expect. Last year, I just wanted to know what The Stanley Parable was so that I could intelligently reference it in our upcoming Game of the Year discussions. Once I got it, I loved it, but I moved on immediately because there were more games to play that required a lot more time investment. It’s funny how I always push aside the games that require the smallest amount from me as a player, even if they reward me more than the games I push them aside for.
But I’m back Stanley, and we have seen some shit. My goal right now is to “break” the game. I know it can’t be possible, but my inane decisions keep taking me down better and better rabbit holes. The narrator’s contempt for me is palpable. It has also given me a new theory that “the best Stanley Parable players” (whatever that means) have to be younger siblings. I’m going to poke this game until my fingers are worn to the bone. I’m not going to flinch because every time I’ve been tempted to, something hilarious happens and I sit in awe of Davey Wreden’s and Galactic Cafe’s ability to anticipate so many of my actions as a player.
My only fear now is that I never want to see the end of The Stanley Parable, but I keep playing because I’m not convinced it actually exists. When the day comes that I know beyond a doubt that I have finished The Stanley Parable, I have a feeling I’m going to notice something I haven’t before and poke it until the bone falls out of my finger. Does it get any more blissful than that?
The Stanley Parable was released on October 17, 2013 and is available now on PC and Mac.