DayZ Standalone “Has to be Out Before the End of the Year” says Creator

Every time we think the zombie video game genre is getting a bit too crowded, some developer comes along and gives us a slightly different flavor. DayZ may be the most successful zombie mod ever and certainly captured our attention at its brilliant premise as a realistic open world zombie experience. Recently, Bohemia Interactive announced a standalone version of DayZ, and now we have a bit more of an idea of its release date.



Creator Dean Hall gave a bit on insight into the team’s motivations to finish the game from the Eurogamer Expo:

It has to be out before the end of the year. Not just because we’ve committed to it but in order to achieve what we have to do. It has to be. There’s no ‘we hope it is’; it has to be.

He went on to discuss that “clones” were part of the reason for the deadline. A handful of similar games have been announced in the shadow of DayZ’s success and it’s safe to say that the DayZ team has definitely taken notice. Getting a standalone product out as soon as possible is important, but will also enable them to have a foundation to improve the game with more creative and ambitious ideas in the future.

Regardless of how this open-world zombie war ends, I was happy to see that DayZ wasn’t taking the competition lightly. Dean also went out of his way to explain that he wasn’t coming out against the clones, even if he takes their existence a bit personally. He acknowledged that he may have come across negatively if he took a stand against them. Instead Bohemia is focusing its attention on making a good game and making it available as soon as possible.

For more on Dean’s surprisingly candid presentation check out Eurogamer’s coverage complete with a video of the session itself.