E3 12: Star Wars 1313 Debut Interview with Gameplay

Star Wars video games, amiright? Actually, I’ll admit I was kind of surprised at the rumors around Star Wars 1313 when I first heard about it. Mainly in that LucasArts is still pressing the franchise for new games in a post-The Old Republic world. Besides that fact and the strange title, I had no idea what to expect from a proposed “mature Star Wars action title.” Turns out, Star Wars 1313 not only looks like a Star Wars game worth playing, but it also has some of the best graphics I’ve ever seen. Take a look at this intro interview complete with gameplay footage starting around the 2:10 mark:

While I’ve watched this video several times already, I have to admit that when trying to find a timestamp for the gameplay that I thought I was watching CG footage. LucasArts is even purporting that the brief intro is in-game footage and not pre-rendered. The game is running on a high-end PC and I highly doubt that in its current form that it will be released on current game consoles. Star Wars 1313 was the first game of E3 to have me questioning whether or not I was seeing a true next-gen game.

Upon further analysis, one could make the case that LucasArts and ILM have been paying very close attention to the visuals and style of the Uncharted series. Naughty Dog was able to pull off some unbelievable scenery in Uncharted 3 that made me wonder what the limits of the PS3 are. While Star Wars 1313 seems like a step beyond Uncharted 3 graphically, how far of a step remains to be seen and my eyes aren’t qualified to make that judgment call, so I’ll just sum up the last two paragraphs with: Whoa.

Star Wars 1313 looks to focus on the seedy underworld of Coruscant. Gamers will take on the role of a bounty hunter, which means you may be relying more on your traversal and mechanical combat skills more so than using the Force. This immediately grounds the action with a little bit more realism and grit than the fantastical elements that Jedi adventures tend to bring.

Star Wars 1313

That's the look I had on my face, too.

I say grit because level 1313 definitely isn’t the most friendly or stable environment in Coruscant. Our bounty hunter had plenty of explosive climbing and jumping in-between cover-based shooting sequences with some brutal hand-to-hand combat thrown in for good measure. Brutal, especially in comparison to anyone familiar with traditional Star Wars action, and while it is immediately reminiscent of Uncharted, the change is exceedingly welcomed in my opinion.

I had completely written off the notion of Star Wars ever changing its style. I honestly felt that KOTOR was as close as we are going to get to a mature version of Star Wars. I’m curious to see just how far Star Wars 1313 pushes the limits of the Star Wars franchise. These gameplay teasers have everyone talking, so hopefully LucasArts is listening and can pull off the promise displayed here.

No release date or platforms were released regarding Star Wars 1313, but it was running on a PC for the demonstration.


Giant Bomb (images)