The Most Amazing Pro Wrestling Video Games Podcast Episode in the History of Sports Entertainment – The Cursed Checkpoint #111

As another Wrestlemania approaches Cole, Justin and Josh relive the glorious history of pro wrestling video games. From moonsaults on the NES to Rock Bottoms on the N64 to RKO’s on today’s consoles, our favorite slobberknockers will live on.

The Cursed Checkpoint is a topical video game podcast focused on discussions and interviews about a single video game, genre, news headline, or industry story. It features a rotating cast of up to 3 members of the Horrible Night writing staff and/or video game industry professionals.

Jake the Snake

Episode Background

While some of us swore off of pro wrestling (and some haven’t), we can’t fight the yearly itch of witnessing Wrestlemania (which is right around the corner on April 1, 2012). All of the building wrestling talk eventually naturally turns to pro wrestling video games around Horrible Night. Cole put together this episode in order to give us and fans like us an outlet to relive our favorite wrestling games of each generation of video games. While the main wrestling games don’t have the draw for us like they used to, the recent WWE All-Stars gives us hope for the genre’s return to glory.

This episode is for anyone who has ever been a pro wrestling fan, enjoyed retro pro wrestling games or still have hope that the current games can get better.

Show Notes

Cast: Cole, Justin, Josh
Runtime: 37:32
Games: Pro Wrestling, WWF Wrestlefest, WCW vs The World, WCW vs NWO: World Tour, WWF War Zone, WWF Wrestlemania 2000, WWF Smackdown, WWE Smackdown vs Raw, WWE All Stars

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6 Comments The Most Amazing Pro Wrestling Video Games Podcast Episode in the History of Sports Entertainment – The Cursed Checkpoint #111

  1. Stephen Ajamie

    Pretty cool conversation about all the different wrestling games. I remember those WCW games being fun for all of my friends who didn’t even watch wrestling. I bet they would enjoy WWE All Stars because that feels like those games. I would have loved for more people to be part of the All Star roster as well, but maybe there’s a bunch of DLC that I don’t know about.

  2. moses5885

    OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH YEAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH I am going to elbow drop this episode when i have a little time to listen.

  3. Z3r0k3w1

    As much as I would love another No Mercy engine release, I would need a N64 controller adaptor as well. That controller was made for that game.

  4. moses5885

    i always hated on the n64 games when you had to use the special moves an odd number of times or you coudlnt pin them. glaciers version of sweet chin music was overkilled many of times.

  5. Z3r0k3w1

    I use to hack this game. After seeing how the mechanics and damage system works, I was really impressed. It really is a simulator and not an arcade game at all. Unlike W2000 where you could pop off a quick special/finisher and beat a guy in under a minute. NM required working a body part and doing real damage to pin/submit.

  6. Claire

    I all the time emailed this web sitye pos page to all my friends, since if like to read it aftyer tht my friends will too.

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