Roguelikes: The Fun of Random Permadeath – The Cursed Checkpoint #104

After discovering roguelikes through playthroughs of The Binding of Isaac and Dungeons of Dredmor, Ethan talks with Josh about the history of this unforgiving video game genre and discovers that he’s only scratched the surface.

The Cursed Checkpoint is a topical video game podcast focused on discussions and interviews about a single video game, genre, news headline, or industry story. It features a rotating cast of up to 3 members of the Horrible Night writing staff and/or video game industry professionals.

Roguelikes

Oh come on, Isaac, suck it up.

Episode Background

Josh and Ethan enjoy punishing themselves when it comes to gaming and roguelikes seem to be the perfect type of game to do just that. From randomly generated levels to perma death, they discuss their affections for the genre and talk through the history of roguelikes and the games that best exemplify what it takes to be “like Rogue.”

This episode is recommended for anyone who has heard the term “roguelike” but has no idea what the genre entails, fans of The Binding of Isaac that are looking to try related games, and fans of roguelikes in general.

Show Notes

Cast: Ethan, Josh
Runtime: 36:24
Games: The Binding of Isaac, Dungeons of Dredmor, NetHack, Dungeon Crawl, Hack, RogueDiablo, Ancient Domains of Mystery, Dwarf Fortress, Angband, Tales of Maj’Eyal 

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